WASD/mouse controls
E to interact

Current features:
- Inventory: pick up cube, combine red and blue cubes to make new item
- NPC behavior: approach to start dialogue. NPCs can give quests. NPCs move on a schedule.
- Rough map layout

Needs work:
- We had issues with our quest system, our initial implementation is not easily scalable. We will be refactoring this week.

Still on the to-do list:
- Write and record dialogue
- Create 3D assets, add more character animations, paint textures
- Save/Load features
- Add additional quest objective functionality after refactor is complete

We have a lot left to do, but we are very happy with our progress so far!

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