Even Better Interactions!


Changelog (in no particular order):

  • Added a crosshair
  • Added an interaction text on the UI layer near the crosshair
  • Start Menu with empty settings menu, Credits placeholder
  • Scheduled actions are overhauled. NPCs can now do much more than walk to a location.
    • You might notice that Hanna can teleport. That is technically a feature of the new overhaul.
  • Objectives now log the time of completion
    • The Quest log will show objectives completed in order of completion time rather than objective state order
  • Added sweet new assets:
    • The key is now a key
    • Desk
    • Journal

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